Quadro P5000 VS GeForce RTX 5090
We are comparing the Quadro P5000 ( NVIDIA ) head-to-head with the GeForce RTX 5090 ( NVIDIA ) . You’ll get the key pros and cons of each graphics card, in-depth specs, and gaming benchmarks.
Note: This comparison of Quadro P5000 vs. GeForce RTX 5090 is based on Comparigon's analysis and is for informational purposes only.
Last Updated: August 20, 2026
KEY DIFFERENCES OF Quadro P5000 AND GeForce RTX 5090
Here’s how Quadro P5000 and GeForce RTX 5090 stack up against each other in their most impactful areas. Use these bullets to see at a glance which graphics card excels where.
Why GeForce RTX 5090 is the best choice:
-
39% higher Boost Clock (2407 MHz vs 1733 MHz)
-
1081% higher FP32 Compute (104.8 TFLOPS vs 8.87 TFLOPS)
-
521% more memory bandwidth (1792 GB/s vs 288.5 GB/s)
-
100% more VRAM (32GB vs 16GB)
-
100% higher Memory Bus Width (512 Bit vs 256 Bit)
SPECIFICATION TABLE COMPARISON OF Quadro P5000 AND GeForce RTX 5090
Below is the detailed specification table comparing Quadro P5000 and GeForce RTX 5090.
Note: Highlighted specs mean that GPU wins that spec row.
If neither side is highlighted, it is a tie or there is not enough data for both specs.
| Specification | Quadro P5000 | GeForce RTX 5090 |
|---|---|---|
|
General Info
|
||
| GPU Name: | Quadro P5000 | GeForce RTX 5090 |
| GPU Type: | Workstation | Discrete |
| Codename: | GP104 | GB202-300 |
| Vendor: | NVIDIA | NVIDIA |
| Foundry: | TSMC | TSMC |
| Architecture: | Pascal | Blackwell 2.0 |
| Generation: | Quadro Pascal (Px000) | GeForce 50 |
| Release Date: | October 1, 2016 | January 30, 2025 |
|
Board Design
|
||
| Bus Interface: | PCIe 3.0 x16 | PCIe 5.0 x16 |
| PCIe Version: | 3.0 | 5.0 |
| PCIe Lanes: | 16 | x16 |
| Process Size: | 16 nm | 5 nm |
| Transistors: | 7.2 billion | 92.2 billion |
| Density: | 22.9 MTr/mm² | 122.93 MTr/mm² |
| Die Size: | 314 mm² | 750 |
| Board Length: | 267 mm | 304 mm |
| Board Width: | Dual-slot | 40 mm |
| Board Height: | 111 mm | 137 mm |
| Total Graphics Power (TGP): | 180 W | 575 W |
|
Graphics Processor
|
||
| Compute Units: | 20 | 170 |
| Shading Units: | 2560 | 21760 |
| Texture Mapping Units (TMUs): | 160 | 680 |
| Render Output Units (ROPs): | 64 | 176 |
| Tensor Cores: | — | 680 |
| Ray Tracing Cores: | — | 170 |
| Base Clock: | 1607 MHz | 2017 |
| Boost Clock: | 1733 MHz | 2407 |
| L1 Cache: | 48 KB (per SM) | 128KB per cluster |
| L2 Cache: | 2 MB | 96MB shared |
|
Raw Performance
|
||
| Pixel Fill Rate: | 110.9 GPixel/s | 423.6 GPixel/s |
| Texture Fill Rate: | 277.3 GTexel/s | 1,636.8 GTexel/s |
| FP32 Performance: | 8.873 TFLOPs | 104.8 TFLOPs |
|
Memory
|
||
| Memory Type: | GDDR5X | GDDR7 |
| Memory Size: | 16 GB | 32 GB |
| Memory Bus Width: | 256-bit | 512-bit |
| Memory Clock: | 1127 MHz | 1750 |
| Effective Memory Speed: | 9000 Mbps | 28000 |
| Bandwidth: | 288.5 GB/s | 1792 |
|
APIs
|
||
| DirectX: | 12.1 | 12.2 |
| Vulkan: | 1.4 | 1.4 |
| OpenGL: | 4.6 | 4.6 |
| OpenCL: | 3.0 | 3.0 |
| CUDA: | 6.1 | 12.0 |
| Ray Tracing: | 0 | Yes |
| DLSS: | 0 | DLSS 4 |
| DisplayPort: | 1.4a | 2.1b |
|
Gaming FPS
|
||
| 1080p Ultra (FPS): | — | 253 |
| 1440p Ultra (FPS): | — | 207 |
| 4K Ultra (FPS): | — | 125 |
|
Benchmarks
|
||
|
3D Mark
|
||
| Steel Nomad Lite | — | 52760 |
| Time Spy | — | 46966 |
| Solar Bay | — | 234280 |
| Port Royal | — | 37963 |
| Fire Strike | — | 87056 |
| Wild Life Extreme | — | 108665 |
| Night Raid | — | 207642 |
|
GeekBench 6 OpenCL
|
||
| Compute Score | — | 419309 |
| Background Blur | — | 333 img/sec |
| Face Detection | — | 298.5 img/sec |
| Horizon Detection | — | 21.7 Gpixels/sec |
| Edge Detection | — | 33.7 Gpixels/sec |
| Gaussian Blur | — | 34.5 Gpixels/sec |
| Feature Matching | — | 2.53 Gpixels/sec |
| Stereo Matching | — | 2850 Gpixels/sec |
| Particle Physics | — | 59146.9 FPS |
|
Passmark Graphics
|
||
| G3D Mark | — | 38868 |
| G2D Mark | — | 1412 |
| DirectX 11 | — | 341 |
| DirectX 12 | — | 177 |
| GPU Compute | — | 24875 Ops/s |
|
GFXBench 5
|
||
| Aztec Ruins High (4K) | — | 624.60 |
| Aztec Ruins Normal | — | 1568.70 |
| Car Chase | — | 1292.00 |
| Manhattan 3.1.1 (1440p) | — | 1244.60 |
| T-Rex | — | 5493.70 |
| Tessellation | — | 13760.70 |
| ALU 2 | — | 15791.90 |
| Driver Overhead 2 | — | 332.10 |
| API | — | OpenGL |
| OS | — | Windows |
|
Blender (Rendering)
|
||
| Blender Score | — | 15030 |
|
GeekBench 6 ML
|
||
| Single Precision | — | 53861 |
| Half Precision | — | 81080 |
| Quantized | — | 38938 |
| Image Classification | — | 18948 |
| Image Segmentation | — | 55109 |
| Image Super Resolution | — | 55109 |
| Face Detection | — | 114685 |
| Pose Estimation | — | 344729 |
| Text Classification | — | 4464 |
| Machine Translation | — | 8184 |
| Object Detection | — | 27802 |
| Depth Estimation | — | 85572 |
| Style Transfer | — | 687080 |
| Framework | — | ONNX |
| Backend | — | DirectML |
|
FurMark
|
||
| 1080p Vulkan | 5132 | 34140 |
| 1440p Vulkan | 3708 | 25722 |
| 2160p Vulkan | — | 14577 |
| 1080p OpenGL | 5620 | 29565 |
| 1440p OpenGL | 3382 | 23398 |
| 2160p OpenGL | 1923 | 14161 |
Tip: ▲ indicates a higher-is-better spec advantage, while ▼ indicates a lower-is-better advantage.
PERFORMANCE CHART COMPARISON OF Quadro P5000 AND GeForce RTX 5090
The charts below visualize how Quadro P5000 and GeForce RTX 5090 stack up in key performance metrics.
Radar Chart Comparison
Bullet Chart Comparison
Value For Money Calculator
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Domain Score Summary
Note: Scores (0 to 100) are generated by Comparigon’s scoring algorithm and are intended as a high-level guide. They may not map 1-to-1 with the individual spec-by-spec comparisons shown in the table.
Our Verdict
In conclusion, the GeForce RTX 5090 dominates overall compared to the Quadro P5000. It comes out ahead across every comparable key area.
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