GeForce RTX 5080 VS GeForce RTX 5070
We are comparing the GeForce RTX 5080 ( NVIDIA ) head-to-head with the GeForce RTX 5070 ( NVIDIA ) . You’ll get the key pros and cons of each graphics card, in-depth specs, and gaming benchmarks.
Note: This comparison of GeForce RTX 5080 vs. GeForce RTX 5070 is based on Comparigon's analysis and is for informational purposes only.
Last Updated: June 17, 2026
KEY DIFFERENCES OF GeForce RTX 5080 AND GeForce RTX 5070
Here’s how GeForce RTX 5080 and GeForce RTX 5070 stack up against each other in their most impactful areas. Use these bullets to see at a glance which graphics card excels where.
Why GeForce RTX 5080 is the best choice:
-
31% higher 4K Ultra FPS (97 vs 74)
-
28% higher 1440p Ultra FPS (163 vs 127)
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27% higher 1080p Ultra FPS (204 vs 161)
-
4% higher Boost Clock (2617 MHz vs 2512 MHz)
-
45% higher 3DMark Time Spy score (32982 vs 22672)
SPECIFICATION TABLE COMPARISON OF GeForce RTX 5080 AND GeForce RTX 5070
Below is the detailed specification table comparing GeForce RTX 5080 and GeForce RTX 5070.
Note: Highlighted specs mean that GPU wins that spec row.
If neither side is highlighted, it is a tie or there is not enough data for both specs.
| Specification | GeForce RTX 5080 | GeForce RTX 5070 |
|---|---|---|
|
General Info
|
||
| GPU Name: | GeForce RTX 5080 | GeForce RTX 5070 |
| GPU Type: | Discrete | Discrete |
| Codename: | GB203-400 | GB205-300 |
| Vendor: | NVIDIA | NVIDIA |
| Foundry: | TSMC | TSMSC |
| Architecture: | Blackwell 2.0 | Blackwell 2.0 |
| Generation: | GeForce 50 | GeForce 50 |
| Release Date: | January 30, 2025 | March 4, 2025 |
|
Board Design
|
||
| Bus Interface: | PCIe 5.0 x16 | PCIe 5.0 x16 |
| PCIe Version: | 5.0 | 5.0 |
| PCIe Lanes: | x16 | x16 |
| Process Size: | 5 nm | 5 nm |
| Transistors: | 45.6 billion | 31.1 billion |
| Density: | 120.63 MTr/mm² | 118.25 MTr/mm² |
| Die Size: | 378 | 263 |
| Board Length: | 304 mm | 245 mm |
| Board Width: | 40 mm | 40 mm |
| Board Height: | 137 mm | 115 mm |
| Total Graphics Power (TGP): | 360 W | 250 W |
|
Graphics Processor
|
||
| Compute Units: | 84 | 80 |
| Shading Units: | 10752 | 6144 |
| Texture Mapping Units (TMUs): | 336 | 192 |
| Render Output Units (ROPs): | 112 | 80 |
| Tensor Cores: | 336 | 192 |
| Ray Tracing Cores: | 84 | 48 |
| Base Clock: | 2295 | 2325 |
| Boost Clock: | 2617 | 2512 |
| L1 Cache: | 128KB per cluster | 128KB per cluster |
| L2 Cache: | 48MB shared | 48MB shared |
|
Raw Performance
|
||
| Pixel Fill Rate: | 293.1 GPixel/s | 201.0 GPixel/s |
| Texture Fill Rate: | 879.3 GTexel/s | 482.3 GTexel/s |
| FP32 Performance: | 56.28 | 30.87 TFLOPs |
|
Memory
|
||
| Memory Type: | GDDR7 | GDDR7 |
| Memory Size: | 16 GB | 12 GB |
| Memory Bus Width: | 256-bit | 192-bit |
| Memory Clock: | 1875 | 1750 |
| Effective Memory Speed: | 30000 | 28000 |
| Bandwidth: | 960 | 672 |
|
APIs
|
||
| DirectX: | 12.2 | 12.2 |
| Vulkan: | 1.4 | 1.4 |
| OpenGL: | 4.6 | 4.6 |
| OpenCL: | 3.0 | 3.0 |
| CUDA: | 12.0 | 12.0 |
| Ray Tracing: | Yes | Yes |
| DLSS: | DLSS 4 | DLSS 4 |
| DisplayPort: | 2.1b | 2.1b |
|
Gaming FPS
|
||
| 1080p Ultra (FPS): | 204 | 161 |
| 1440p Ultra (FPS): | 163 | 127 |
| 4K Ultra (FPS): | 97 | 74 |
|
Benchmarks
|
||
|
3D Mark
|
||
| Steel Nomad Lite | 36152 | 23186 |
| Time Spy | 32982 | 22672 |
| Solar Bay | 159749 | 106341 |
| Port Royal | 23151 | 14348 |
| Fire Strike | 75121 | 58080 |
| Wild Life Extreme | 69289 | 43673 |
| Night Raid | 201706 | 175736 |
|
GeekBench 6 OpenCL
|
||
| Compute Score | 297747 | 190967 |
| Background Blur | 319.6 img/sec | 254.4 img/sec |
| Face Detection | 225 img/sec | 180.6 img/sec |
| Horizon Detection | 13.6 Gpixels/sec | 7.91 Gpixels/sec |
| Edge Detection | 19.5 Gpixels/sec | 10.2 Gpixels/sec |
| Gaussian Blur | 20.4 Gpixels/sec | 10.7 Gpixels/sec |
| Feature Matching | 2.33 Gpixels/sec | 1.84 Gpixels/sec |
| Stereo Matching | 1750 Gpixels/sec | 975.7 Gpixels/sec |
| Particle Physics | 43676.6 FPS | 27816.5 FPS |
|
Passmark Graphics
|
||
| G3D Mark | 35748 | 28787 |
| G2D Mark | 1411 | 1304 |
| DirectX 11 | 327 | 280 |
| DirectX 12 | 144 | 106 |
| GPU Compute | 19636 Ops/s | 14598 Ops/s |
|
GFXBench 5
|
||
| Aztec Ruins High (4K) | 410.90 | 1199.40 |
| Aztec Ruins Normal | 1955.90 | 995.80 |
| Car Chase | — | 859.00 |
| Manhattan 3.1.1 (1440p) | — | 4075.00 |
| T-Rex | — | 6657.70 |
| Tessellation | — | 5998.50 |
| ALU 2 | — | 276.30 |
| API | Vulkan | — |
| OS | Windows | Windows |
|
Blender (Rendering)
|
||
| Blender Score | 9148 | 6160 |
|
GeekBench 6 ML
|
||
| Single Precision | 38994 | 30221 |
| Half Precision | 66609 | 30221 |
| Quantized | 29206 | 23474 |
| Image Classification | 15441 | 12270 |
| Image Segmentation | 47173 | 30237 |
| Image Super Resolution | 43223 | 35585 |
| Face Detection | 92863 | 62662 |
| Pose Estimation | 202202 | 145190 |
| Text Classification | 3701 | 4198 |
| Machine Translation | 7905 | 6233 |
| Object Detection | 20955 | 16709 |
| Depth Estimation | 69068 | 58300 |
| Style Transfer | 349205 | 246598 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
|
FurMark
|
||
| 1080p Vulkan | 24089 | 17361 |
| 1440p Vulkan | 17793 | 12595 |
| 2160p Vulkan | 9566 | 7899 |
| 1080p OpenGL | 21448 | 16477 |
| 1440p OpenGL | 16787 | 12295 |
| 2160p OpenGL | 9566 | 6339 |
Tip: ▲ indicates a higher-is-better spec advantage, while ▼ indicates a lower-is-better advantage.
PERFORMANCE CHART COMPARISON OF GeForce RTX 5080 AND GeForce RTX 5070
The charts below visualize how GeForce RTX 5080 and GeForce RTX 5070 stack up in key performance metrics.
Radar Chart Comparison
Bullet Chart Comparison
Value For Money Calculator
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Domain Score Summary
Note: Scores (0 to 100) are generated by Comparigon’s scoring algorithm and are intended as a high-level guide. They may not map 1-to-1 with the individual spec-by-spec comparisons shown in the table.
Our Verdict
In conclusion, the GeForce RTX 5080 dominates overall compared to the GeForce RTX 5070. Its strongest advantages are in Gaming Performance, AI & Machine Learning, Hardware Architecture and Workstation. They are still fairly close in Energy Efficiency.
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