GeForce RTX 4080 SUPER VS GeForce RTX 5080
We are comparing the GeForce RTX 4080 SUPER (NVIDIA) with the GeForce RTX 5080 (NVIDIA). Scroll down to the pros and cons of each graphics card, in-depth specs, and gaming benchmarks.
Last Updated: September 20, 2026
Overall Comparison
KEY DIFFERENCES OF GeForce RTX 4080 SUPER AND GeForce RTX 5080
Here’s how GeForce RTX 4080 SUPER and GeForce RTX 5080 stack up against each other in their most impactful areas.
Why GeForce RTX 5080 is the best choice:
-
10% higher 4K Ultra FPS (97 vs 88)
-
9% higher 1440p Ultra FPS (163 vs 149)
-
9% higher 1080p Ultra FPS (204 vs 188)
-
3% higher Boost Clock (2617 MHz vs 2550 MHz)
-
17% higher 3DMark Time Spy score (32982 vs 28284)
SPECIFICATION TABLE COMPARISON OF GeForce RTX 4080 SUPER AND GeForce RTX 5080
Below is the detailed specification table comparing GeForce RTX 4080 SUPER and GeForce RTX 5080.
Note: Highlighted specs mean that GPU wins that spec row.
If neither side is highlighted, it is a tie or there is not enough data for both specs.
| Specification | GeForce RTX 4080 SUPER | GeForce RTX 5080 |
|---|---|---|
|
General Info
|
||
| GPU Name: | GeForce RTX 4080 SUPER | GeForce RTX 5080 |
| GPU Type: | Discrete | Discrete |
| Codename: | AD103 | GB203-400 |
| Vendor: | NVIDIA | NVIDIA |
| Foundry: | TSMC | TSMC |
| Architecture: | Ada Lovelace | Blackwell 2.0 |
| Generation: | GeForce 40 | GeForce 50 |
| Release Date: | January 31, 2024 | January 30, 2025 |
|
Board Design
|
||
| Bus Interface: | PCIe 4.0 x16 | PCIe 5.0 x16 |
| PCIe Version: | 4.0 | 5.0 |
| PCIe Lanes: | x16 | x16 |
| Process Size: | 5 nm | 5 nm |
| Transistors: | 45 billion | 45.6 billion |
| Density: | 118.73 MTr/mm² | 120.63 MTr/mm² |
| Die Size: | 379 | 378 |
| Board Length: | 310 mm | 304 mm |
| Board Width: | 61 mm | 40 mm |
| Board Height: | 140 mm | 137 mm |
| Total Graphics Power (TGP): | 320 W | 360 W |
|
Graphics Processor
|
||
| Compute Units: | 80 | 84 |
| Shading Units: | 10240 | 10752 |
| Texture Mapping Units (TMUs): | 320 | 336 |
| Render Output Units (ROPs): | 112 | 112 |
| Tensor Cores: | 320 | 336 |
| Ray Tracing Cores: | 80 | 84 |
| Base Clock: | 2295 | 2295 |
| Boost Clock: | 2550 | 2617 |
| L1 Cache: | 128 KB per cluster | 128KB per cluster |
| L2 Cache: | 64 MB shared | 48MB shared |
|
Raw Performance
|
||
| Pixel Fill Rate: | 286 GPixel/s | 293.1 GPixel/s |
| Texture Fill Rate: | 816 GTexel/s | 879.3 GTexel/s |
| FP32 Performance: | 52.2 TFLOPs | 56.28 |
|
Memory
|
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| Memory Type: | GDDR6X | GDDR7 |
| Memory Size: | 16 GB | 16 GB |
| Memory Bus Width: | 256-bit | 256-bit |
| Memory Clock: | 1438 | 1875 |
| Effective Memory Speed: | 23000 | 30000 |
| Bandwidth: | 736.3 | 960 |
|
APIs
|
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| DirectX: | 12 | 12.2 |
| Vulkan: | 1.3 | 1.4 |
| OpenGL: | 4.6 | 4.6 |
| OpenCL: | 3.0 | 3.0 |
| CUDA: | 8.9 | 12.0 |
| Ray Tracing: | Yes | Yes |
| DLSS: | DLSS 3 | DLSS 4 |
| DisplayPort: | 1.4a | 2.1b |
| HDMI: | 2.1a | — |
|
Gaming FPS
|
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| 1080p Ultra (FPS): | 188 | 204 |
| 1440p Ultra (FPS): | 149 | 163 |
| 4K Ultra (FPS): | 88 | 97 |
|
Benchmarks
|
||
|
3D Mark
|
||
| Steel Nomad Lite | 30713 | 36152 |
| Time Spy | 28284 | 32982 |
| Solar Bay | 138836 | 159749 |
| Port Royal | 18345 | 23151 |
| Fire Strike | 63710 | 75121 |
| Wild Life Extreme | 60023 | 69289 |
| Night Raid | 180094 | 201706 |
|
GeekBench 6 OpenCL
|
||
| Compute Score | 250691 | 297747 |
| Background Blur | 279.5 | 319.6 img/sec |
| Face Detection | 220.1 | 225 img/sec |
| Horizon Detection | 11 | 13.6 Gpixels/sec |
| Edge Detection | 15.2 | 19.5 Gpixels/sec |
| Gaussian Blur | 16.2 | 20.4 Gpixels/sec |
| Feature Matching | 2.08 | 2.33 Gpixels/sec |
| Stereo Matching | 1370 | 1750 Gpixels/sec |
| Particle Physics | 37199.7 | 43676.6 FPS |
|
Passmark Graphics
|
||
| G3D Mark | 34238 | 35748 |
| G2D Mark | 1277 | 1411 |
| DirectX 11 | 300 | 327 |
| DirectX 12 | 134 | 144 |
| GPU Compute | 19657 | 19636 Ops/s |
|
GFXBench 5
|
||
| Aztec Ruins High (4K) | 326.90 | 410.90 |
| Aztec Ruins Normal | 1384.70 | 1955.90 |
| Car Chase | 1210.80 | — |
| Manhattan 3.1.1 (1440p) | 1001.10 | — |
| T-Rex | 5172.00 | — |
| Tessellation | 9573.90 | — |
| ALU 2 | 9885.20 | — |
| Driver Overhead 2 | 284.90 | — |
| API | OpenGL | Vulkan |
| OS | Windows | Windows |
|
Blender (Rendering)
|
||
| Blender Score | 8418 | 9148 |
|
GeekBench 6 ML
|
||
| Single Precision | 36883 | 38994 |
| Half Precision | 54286 | 66609 |
| Quantized | 28474 | 29206 |
| Image Classification | 12453 | 15441 |
| Image Segmentation | 34467 | 47173 |
| Image Super Resolution | 43534 | 43223 |
| Face Detection | 70300 | 92863 |
| Pose Estimation | 242331 | 202202 |
| Text Classification | 3767 | 3701 |
| Machine Translation | 6614 | 7905 |
| Object Detection | 18301 | 20955 |
| Depth Estimation | 66477 | 69068 |
| Style Transfer | 417906 | 349205 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
|
FurMark
|
||
| 1080p Vulkan | 21594 | 24089 |
| 1440p Vulkan | 15458 | 17793 |
| 2160p Vulkan | 7913 | 9566 |
| 1080p OpenGL | 20222 | 21448 |
| 1440p OpenGL | 15122 | 16787 |
| 2160p OpenGL | 8266 | 9566 |
Tip: ▲ indicates a higher-is-better spec advantage, while ▼ indicates a lower-is-better advantage.
PERFORMANCE CHART COMPARISON OF GeForce RTX 4080 SUPER AND GeForce RTX 5080
The charts below visualize how GeForce RTX 4080 SUPER and GeForce RTX 5080 stack up in key performance metrics.
Radar Chart Comparison
Bullet Chart Comparison
Value For Money Calculator
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Domain Score Summary
Scores are generated by Comparigon's scoring algorithm and are intended as a high-level guide. They may not map 1-to-1 with the individual spec-by-spec comparisons shown in the table.
Our Verdict
In conclusion, the GeForce RTX 5080 is slightly better overall compared to the GeForce RTX 4080 SUPER. It comes out ahead across every comparable key area.
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Disclaimer: Specs, pricing, and benchmarks are sourced from official manufacturer data and verified test results. While we strive for precision, product details and pricing may change. Comparigon may earn an affiliate commission on qualifying purchases.