GeForce RTX 3080 VS GeForce RTX 5080
We are comparing the GeForce RTX 3080 ( NVIDIA ) head-to-head with the GeForce RTX 5080 ( NVIDIA ) . You’ll get the key pros and cons of each graphics card, in-depth specs, and gaming benchmarks.
Note: This comparison of GeForce RTX 3080 vs. GeForce RTX 5080 is based on Comparigon's analysis and is for informational purposes only.
Last Updated: August 20, 2026
KEY DIFFERENCES OF GeForce RTX 3080 AND GeForce RTX 5080
Here’s how GeForce RTX 3080 and GeForce RTX 5080 stack up against each other in their most impactful areas. Use these bullets to see at a glance which graphics card excels where.
Reasons to consider the GeForce RTX 3080
-
25% higher Memory Bus Width (320 Bit vs 256 Bit)
Reasons to consider the GeForce RTX 5080
-
54% higher 4K Ultra FPS (97 vs 63)
-
50% higher 1440p Ultra FPS (163 vs 109)
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44% higher 1080p Ultra FPS (204 vs 142)
-
53% higher Boost Clock (2617 MHz vs 1710 MHz)
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87% higher 3DMark Time Spy score (32982 vs 17664)
SPECIFICATION TABLE COMPARISON OF GeForce RTX 3080 AND GeForce RTX 5080
Below is the detailed specification table comparing GeForce RTX 3080 and GeForce RTX 5080.
Note: Highlighted specs mean that GPU wins that spec row.
If neither side is highlighted, it is a tie or there is not enough data for both specs.
| Specification | GeForce RTX 3080 | GeForce RTX 5080 |
|---|---|---|
|
General Info
|
||
| GPU Name: | GeForce RTX 3080 | GeForce RTX 5080 |
| GPU Type: | Discrete | Discrete |
| Codename: | GA102 | GB203-400 |
| Vendor: | NVIDIA | NVIDIA |
| Foundry: | Samsung | TSMC |
| Architecture: | Ampere | Blackwell 2.0 |
| Generation: | GeForce 20 | GeForce 50 |
| Release Date: | September 1, 2020 | January 30, 2025 |
|
Board Design
|
||
| Bus Interface: | PCIe 4.0 x16 | PCIe 5.0 x16 |
| PCIe Version: | 4.0 | 5.0 |
| PCIe Lanes: | 16 | x16 |
| Process Size: | 8 nm | 5 nm |
| Transistors: | 28 billion | 45.6 billion |
| Density: | 44.6 MTr/mm² | 120.63 MTr/mm² |
| Die Size: | 628 mm² | 378 |
| Board Length: | 285 mm | 304 mm |
| Board Width: | 40 mm | 40 mm |
| Board Height: | 112 mm | 137 mm |
| Total Graphics Power (TGP): | 320 W | 360 W |
|
Graphics Processor
|
||
| Compute Units: | 68 | 84 |
| Shading Units: | 8704 | 10752 |
| Texture Mapping Units (TMUs): | 272 | 336 |
| Render Output Units (ROPs): | 96 | 112 |
| Tensor Cores: | 272 | 336 |
| Ray Tracing Cores: | 68 | 84 |
| Base Clock: | 1440 MHz | 2295 |
| Boost Clock: | 1710 MHz | 2617 |
| L1 Cache: | 128 KB per SM | 128KB per cluster |
| L2 Cache: | 5 MB | 48MB shared |
|
Raw Performance
|
||
| Pixel Fill Rate: | 164.2 GPixel/s | 293.1 GPixel/s |
| Texture Fill Rate: | 465.1 GTexel/s | 879.3 GTexel/s |
| FP32 Performance: | 29.8 TFLOPs | 56.28 |
|
Memory
|
||
| Memory Type: | GDDR6X | GDDR7 |
| Memory Size: | 10 GB | 16 GB |
| Memory Bus Width: | 320-bit | 256-bit |
| Memory Clock: | 1188 MHz | 1875 |
| Effective Memory Speed: | 19000 Mbps | 30000 |
| Bandwidth: | 760.3 GB/s | 960 |
|
APIs
|
||
| DirectX: | 12.2 | 12.2 |
| Vulkan: | 1.3 | 1.4 |
| OpenGL: | 4.6 | 4.6 |
| OpenCL: | 3.0 | 3.0 |
| CUDA: | 8.6 | 12.0 |
| Ray Tracing: | Yes | Yes |
| DLSS: | DLSS 2 | DLSS 4 |
| DisplayPort: | 1.4a | 2.1b |
| HDMI: | 2.1 | — |
|
Gaming FPS
|
||
| 1080p Ultra (FPS): | 142 | 204 |
| 1440p Ultra (FPS): | 109 | 163 |
| 4K Ultra (FPS): | 63 | 97 |
|
Benchmarks
|
||
|
3D Mark
|
||
| Steel Nomad Lite | 19053 | 36152 |
| Time Spy | 17664 | 32982 |
| Solar Bay | 85881 | 159749 |
| Port Royal | 11597 | 23151 |
| Fire Strike | 42462 | 75121 |
| Wild Life Extreme | 37890 | 69289 |
| Night Raid | 132807 | 201706 |
|
GeekBench 6 OpenCL
|
||
| Compute Score | 161903 | 297747 |
| Background Blur | 217.3 | 319.6 img/sec |
| Face Detection | 141.9 | 225 img/sec |
| Horizon Detection | 8.19 | 13.6 Gpixels/sec |
| Edge Detection | 11 | 19.5 Gpixels/sec |
| Gaussian Blur | 8.43 | 20.4 Gpixels/sec |
| Feature Matching | 1.29 | 2.33 Gpixels/sec |
| Stereo Matching | 780.7 | 1750 Gpixels/sec |
| Particle Physics | 22538.5 | 43676.6 FPS |
|
Passmark Graphics
|
||
| G3D Mark | 25040 | 35748 |
| G2D Mark | 1062 | 1411 |
| DirectX 11 | 207 | 327 |
| DirectX 12 | 100 | 144 |
| GPU Compute | 14195 | 19636 Ops/s |
|
GFXBench 5
|
||
| Aztec Ruins High (4K) | 211.50 | 410.90 |
| Aztec Ruins Normal | 950.50 | 1955.90 |
| Car Chase | 809.50 | — |
| Manhattan 3.1.1 (1440p) | 705.40 | — |
| T-Rex | 3525.40 | — |
| Tessellation | 6034.60 | — |
| ALU 2 | 6005.60 | — |
| Driver Overhead 2 | 283.80 | — |
| API | OpenGL | Vulkan |
| OS | Windows | Windows |
|
Blender (Rendering)
|
||
| Blender Score | 4844 | 9148 |
|
GeekBench 6 ML
|
||
| Single Precision | 24003 | 38994 |
| Half Precision | 36895 | 66609 |
| Quantized | 14629 | 29206 |
| Image Classification | 9439 | 15441 |
| Image Segmentation | 25471 | 47173 |
| Image Super Resolution | 19892 | 43223 |
| Face Detection | 46956 | 92863 |
| Pose Estimation | 104704 | 202202 |
| Text Classification | 2712 | 3701 |
| Machine Translation | 4828 | 7905 |
| Object Detection | 12153 | 20955 |
| Depth Estimation | 36822 | 69068 |
| Style Transfer | 246005 | 349205 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
|
FurMark
|
||
| 1080p Vulkan | 13387 | 24089 |
| 1440p Vulkan | 9183 | 17793 |
| 2160p Vulkan | 4902 | 9566 |
| 1080p OpenGL | 14612 | 21448 |
| 1440p OpenGL | 10118 | 16787 |
| 2160p OpenGL | 5406 | 9566 |
Tip: ▲ indicates a higher-is-better spec advantage, while ▼ indicates a lower-is-better advantage.
PERFORMANCE CHART COMPARISON OF GeForce RTX 3080 AND GeForce RTX 5080
The charts below visualize how GeForce RTX 3080 and GeForce RTX 5080 stack up in key performance metrics.
Radar Chart Comparison
Bullet Chart Comparison
Value For Money Calculator
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Domain Score Summary
Note: Scores (0 to 100) are generated by Comparigon’s scoring algorithm and are intended as a high-level guide. They may not map 1-to-1 with the individual spec-by-spec comparisons shown in the table.
Our Verdict
In conclusion, the GeForce RTX 5080 dominates overall compared to the GeForce RTX 3080. It comes out ahead across every comparable key area.
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