Arc B580 VS Intel Arc A580
We are comparing the Arc B580 ( Intel ) head-to-head with the Intel Arc A580 ( Intel ) . You’ll get the key pros and cons of each graphics card, in-depth specs, and gaming benchmarks.
Note: This comparison of Arc B580 vs. Intel Arc A580 is based on Comparigon's analysis and is for informational purposes only.
Last Updated: August 19, 2026
KEY DIFFERENCES OF Arc B580 AND Intel Arc A580
Here’s how Arc B580 and Intel Arc A580 stack up against each other in their most impactful areas. Use these bullets to see at a glance which graphics card excels where.
Reasons to consider the Arc B580
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36% higher 4K Ultra FPS (38 vs 28)
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31% higher 1440p Ultra FPS (67 vs 51)
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29% higher 1080p Ultra FPS (90 vs 70)
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34% higher Boost Clock (2670 MHz vs 2000 MHz)
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35% higher 3DMark Time Spy score (14656 vs 10823)
Reasons to consider the Intel Arc A580
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12% more memory bandwidth (512 GB/s vs 456 GB/s)
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33% higher Memory Bus Width (256 Bit vs 192 Bit)
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Higher bandwidth bus link (PCIe 4.0 x16)
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2.4× higher Tensor Cores (384 vs 160)
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1.2× higher Ray Tracing Cores (24 vs 20)
SPECIFICATION TABLE COMPARISON OF Arc B580 AND Intel Arc A580
Below is the detailed specification table comparing Arc B580 and Intel Arc A580.
Note: Highlighted specs mean that GPU wins that spec row.
If neither side is highlighted, it is a tie or there is not enough data for both specs.
| Specification | Arc B580 | Intel Arc A580 |
|---|---|---|
|
General Info
|
||
| GPU Name: | Arc B580 | Intel Arc A580 |
| GPU Type: | Discrete | Discrete |
| Codename: | BMG-G21 | DG2-512 |
| Vendor: | Intel | Intel |
| Foundry: | TSMC | TSMC |
| Architecture: | Xe2-HPG | Xe-HPG |
| Generation: | Battlemage (Arc 5) | Alchemist (Arc 5) |
| Release Date: | December 13, 2024 | October 10, 2023 |
|
Board Design
|
||
| Bus Interface: | PCIe 4.0 x8 | PCIe 4.0 x16 |
| PCIe Version: | 4.0 | 4.0 |
| PCIe Lanes: | 8 | 16 |
| Process Size: | 5 nm | 6 nm |
| Transistors: | 19.6 billion | 21.7 billion |
| Density: | 72.1 MTr/mm² | 53.4 MTr/mm² |
| Die Size: | 272 mm² | 406 mm² |
| Board Length: | 272 mm | — |
| Board Width: | 45 mm | — |
| Board Height: | 115 mm | — |
| Total Graphics Power (TGP): | 190 W | 175 W |
|
Graphics Processor
|
||
| Compute Units: | 20 | 24 |
| Shading Units: | 2560 | 3072 |
| Texture Mapping Units (TMUs): | 160 | 192 |
| Render Output Units (ROPs): | 80 | 96 |
| Tensor Cores: | 160 | 384 |
| Ray Tracing Cores: | 20 | 24 |
| Base Clock: | 2670 MHz | 1700 MHz |
| Boost Clock: | 2670 MHz | 2000 MHz |
| L1 Cache: | 256 KB (per EU) | — |
| L2 Cache: | 18 MB | 8 MB |
|
Raw Performance
|
||
| Pixel Fill Rate: | 213.6 GPixel/s | 192.0 GPixel/s |
| Texture Fill Rate: | 427.2 GTexel/s | 384.0 GTexel/s |
| FP32 Performance: | 13.67 TFLOPs | 12.29 TFLOPs |
|
Memory
|
||
| Memory Type: | GDDR6 | GDDR6 |
| Memory Size: | 12 GB | 8 GB |
| Memory Bus Width: | 192-bit | 256-bit |
| Memory Clock: | 2375 MHz | 2000 MHz |
| Effective Memory Speed: | 19000 Mbps | 16000 Mbps |
| Bandwidth: | 456 GB/s | 512 GB/s |
|
APIs
|
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| DirectX: | 12.2 | 12.2 |
| Vulkan: | 1.4 | 1.4 |
| OpenGL: | 4.6 | 4.6 |
| OpenCL: | 3.0 | 3.0 |
| Ray Tracing: | 1 | 1 |
| DisplayPort: | 2.1 | 2.0 |
| HDMI: | 2.1a | 2.1 |
|
Gaming FPS
|
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| 1080p Ultra (FPS): | 90 | 70 |
| 1440p Ultra (FPS): | 67 | 51 |
| 4K Ultra (FPS): | 38 | 28 |
|
Benchmarks
|
||
|
3D Mark
|
||
| Steel Nomad Lite | 11172 | 9233 |
| Time Spy | 14656 | 10823 |
| Solar Bay | 55492 | 40830 |
| Port Royal | 7909 | 5632 |
| Fire Strike | 36724 | 25422 |
| Wild Life Extreme | 28289 | 21117 |
| Night Raid | 123401 | 104294 |
|
GeekBench 6 OpenCL
|
||
| Compute Score | 111561 | 89982 |
| Background Blur | 284.6 img/sec | 135.5 img/sec |
| Face Detection | 150 img/sec | 76.3 img/sec |
| Horizon Detection | 2.67 Gpixels/sec | 2.81 Gpixels/sec |
| Edge Detection | 5.22 Gpixels/sec | 4.37 Gpixels/sec |
| Gaussian Blur | 6.35 Gpixels/sec | 6.43 Gpixels/sec |
| Feature Matching | 1.18 Gpixels/sec | 0.8 Gpixels/sec |
| Stereo Matching | 397 Gpixels/sec | 417.1 Gpixels/sec |
| Particle Physics | 15177.3 | 17700.8 |
|
Passmark Graphics
|
||
| G3D Mark | 15906 | 12072 |
| G2D Mark | 700 | 743 |
| DirectX 11 | 126 | 72 |
| DirectX 12 | 77 | 65 |
| GPU Compute | 7888 | 4913 |
|
GFXBench 5
|
||
| Aztec Ruins High (4K) | 152.90 | 124.10 |
| Aztec Ruins Normal | 847.70 | 658.30 |
| Car Chase | 779.30 | 418.60 |
| Manhattan 3.1.1 (1440p) | 608.20 | 416.20 |
| T-Rex | 2266.10 | 2398.50 |
| Tessellation | 4148.90 | 3208.60 |
| ALU 2 | 3674.60 | 2637.80 |
| Driver Overhead 2 | 184.20 | 169.90 |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
|
Blender (Rendering)
|
||
| Blender Score | 1928 | 1796 |
|
GeekBench 6 ML
|
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| Single Precision | 21661 | 9364 |
| Half Precision | 34463 | 9631 |
| Quantized | 14366 | 7378 |
| Image Classification | 10654 | 4014 |
| Image Segmentation | 18608 | 7656 |
| Image Super Resolution | 16715 | 10138 |
| Face Detection | 40348 | 12636 |
| Pose Estimation | 64494 | 50065 |
| Text Classification | 3091 | 672 |
| Machine Translation | 3530 | 1569 |
| Object Detection | 13690 | 5323 |
| Depth Estimation | 36797 | 20334 |
| Style Transfer | 197057 | 132558 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
|
FurMark
|
||
| 1080p Vulkan | 9028 | 7719 |
| 1440p Vulkan | 6544 | 5171 |
| 2160p Vulkan | 3434 | 2411 |
| 1080p OpenGL | 8421 | 7606 |
| 1440p OpenGL | 6278 | 4927 |
| 2160p OpenGL | 3146 | 2386 |
Tip: ▲ indicates a higher-is-better spec advantage, while ▼ indicates a lower-is-better advantage.
PERFORMANCE CHART COMPARISON OF Arc B580 AND Intel Arc A580
The charts below visualize how Arc B580 and Intel Arc A580 stack up in key performance metrics.
Radar Chart Comparison
Bullet Chart Comparison
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Domain Score Summary
Note: Scores (0 to 100) are generated by Comparigon’s scoring algorithm and are intended as a high-level guide. They may not map 1-to-1 with the individual spec-by-spec comparisons shown in the table.
Our Verdict
In conclusion, the Arc B580 dominates overall compared to the Intel Arc A580. Its strongest advantages are in Gaming Performance, AI & Machine Learning, Workstation and Energy Efficiency. They are still fairly close in Hardware Architecture.
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